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1. Sticky:Inferno 1.1 issues thread - in EVE Information Portal [original thread]
UI problem: POS Containers have now only icon, without any name. From icon alone I have no idea what structure it points at - I have to blindly click on all almost same icons to open correct container...
- by Arra Lith - at 2012.06.25 19:01:00
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2. Sticky:Inferno 1.1 feedback thread - in EVE Information Portal [original thread]
All the fixes on the UI and there is still no option to open inventory windows in new window on default WITHOUT HOLDING SHIFT ALL THE TIME. Is it so hard to add an option "open inventory windows always in new window" (ie as secondary window). Its...
- by Arra Lith - at 2012.06.25 18:10:00
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3. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Question is when will you fix this horrible idea harassing my poor SHIFT key ? Make it double-left clickable. And add an option that if checked on default (without need to press SHIFT) opens new window for every container window opened - so openi...
- by Arra Lith - at 2012.06.04 19:50:00
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4. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
Fix that SHIFT crap. If there is window A (ie pos corp hangar or ship cargo hold) opened and I click on silo -> access container I want corp hangar to stay opened WITHOUT NEED TO PRESS SHIFT. A new window should be opened without old one bei...
- by Arra Lith - at 2012.05.29 16:30:00
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5. New inventory system > honest opinion and feedback. - in EVE General Discussion [original thread]
Could you add an option "open containers in new window" ? It would open all inventory windows as new window on default, without need to hold SHIFT all the time. You can replace current option "merge items and ship hangar windows" as it has no lo...
- by Arra Lith - at 2012.05.23 16:32:00
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6. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
Why clicking SHIFT to open window? It would be much easier to just double click container for that. Managing POSes now is nightmare. Open silo to empty it, open corp hangar -> silo window closes... Moving cargo to silo is even bigger nightmare...
- by Arra Lith - at 2012.05.22 21:29:00
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7. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
FFS why CCP you need to break everything that was working fine ??? You really hate your players so much or something ? New hangar and inventory IS TERIBBLE. Completly non functional and useless. PLEASE GIVE US OLD HANGAR WINDOW.
- by Arra Lith - at 2012.05.22 19:58:00
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8. Sticky:EVE Online: Crucible 1.5 Issues - in EVE Information Portal [original thread]
Bookmarks in context menu (right click in space) are sorted in random order now (not ordered). They should be ordered by name as it was pre-patch.
- by Arra Lith - at 2012.03.13 21:15:00
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9. Sticky:EVE Online: Crucible 1.0.1 Feedback - in EVE Information Portal [original thread]
1 more thing to note - bug with all UI windows randomly disappear is still here. Usually alt+tab spam or opening/closing map fixes it (UI windows visible again), but sometimes it gets very bugged and only logout helps. If that happen in combat pl...
- by Arra Lith - at 2011.12.06 19:40:00
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10. Sticky:EVE Online: Crucible 1.0.1 Feedback - in EVE Information Portal [original thread]
Removing bookmarks from right-click context menu was very bad move... They were very handly, now to be able to reach bookmarks fast i need to open another window, making even less open space. Opening 'personal blabla' folder just to reach bookmar...
- by Arra Lith - at 2011.12.06 18:13:00
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11. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
CCP Greyscale wrote: Changes that I've just checked in for testing: Build time now 5 minutes
Can build blocks in component assembly arrays
Removed capacity bonus from faction towers
Upped batch size to 40 and dropped volume to 5m3...
- by Arra Lith - at 2011.11.08 17:34:00
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12. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Quote: We stuck with small numbers of blocks and no fuel use bonus on faction towers because dealing with small numbers of blocks makes starbases in general easier to use This is bad approach. Most people use decimal system. So its no differ...
- by Arra Lith - at 2011.11.07 18:42:00
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13. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
This is really stupid. One change and faction towers are useless. What next? Also sovereignity wont give any fuel usage boost any more ??? You cant make tower to burn 0.75 unit. But it should be possible to make tower burn 100 units. Faction towe...
- by Arra Lith - at 2011.11.07 18:31:00
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14. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Razor Blue wrote: 2. Can you make them deployable by all Blockade Runners? The Customs Gantry (9600m3) doesnt fit into Prowler nor Crane. Signed. It should be either same as Control Towers (8000 m3) - fitting to all cov op transports. Or i...
- by Arra Lith - at 2011.10.20 10:53:00
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15. The Upcoming PI Changes - in Player Features and Ideas Discussion [original thread]
Players Customs Offices are great, it gives more things to do - and thats nothing bad. But CCP needs to add some protection against griefing. Some group just want to screw someone else and decides to mount a gang and kill all COs in region. Few c...
- by Arra Lith - at 2011.10.20 09:20:00
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16. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Players Customs Offices are great, but CCP needs to add some protection against griefing. Some group just want to screw someone else and decides to mount a gang and kill all COs in region. Few caps or bunch of BS can reinforce all COs in region i...
- by Arra Lith - at 2011.10.20 09:16:00
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17. EVE Online: Incursion 1.5 Feedback Thread - in EVE Information Portal [original thread]
I really hate new behaviour of installing S&I job. There is only refresh or cancel button. If you mistyped and dont have enough materials you need to redo whole process from scratch - selecting BP, selecting slot etc. Really annoying. But final...
- by Arra Lith - at 2011.05.20 21:20:00
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18. EVE Online: Incursion 1.4 Feedback Thread - in EVE Information Portal [original thread]
Edited by: Arra Lith on 06/04/2011 19:43:04 With many waypoints (when scroll appears) it is not possible to move waypoint to bottom (to make it final destination point from waypoint): - when dragging till end nothing happens - you can move it ...
- by Arra Lith - at 2011.04.06 19:42:00
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19. EVE Online: Incursion 1.2 Feedback - in EVE Information Portal [original thread]
Edited by: Arra Lith on 28/02/2011 21:07:23 Autopilot Waypoints: Its cool we can drag waypoints. But atm it seems a bit buggy: 1. Its impossible to move waypoint to bottom if list is longer (scroll shows up). If you move it below last waypoin...
- by Arra Lith - at 2011.02.28 21:06:00
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20. EVE Online: Incursion 1.2 Feedback - in EVE Information Portal [original thread]
Edited by: Arra Lith on 15/02/2011 17:29:14 I really liked option to show both auctions and Want To Sell contracts at once, simply by checking [exclude Want To Buy]. Now its again either [Show All] or you need to first check auctions-only and...
- by Arra Lith - at 2011.02.15 17:27:00
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